Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, 19 December 2014

‘SAGA’ Creator Talks Potential Game Adaptation

Saga Comic Book Game


Thanks to the work of developer Telltale Games, the worlds of graphic novels and video games are closer than they’ve ever been. Games like The Walking Dead and The Wolf Among Us have proven that the vibrant and oftentimes morally complex tone of a graphic novel can be successfully transitioned into an interactive experience.



Telltale’s work has seemingly opened the door for new opportunities in graphic novel adaptations as well, with many creators now considering the idea of skipping film and moving right to video games. For example, writer Brian K. Vaughan thinks that his critically acclaimed comic series Saga would work best as a video game.


While speaking with The Verge, Vaughan was asked about the possibility of adapting any of his works to film in the future and he sees those adaptations going. As some know, Vaughan’s Y: The Last Man has made several attempts at transitioning to the big screen, but so far those efforts have returned no results. And there’s no doubt Saga will make its way through the same obstacles, but if Vaughan has his way perhaps the property might come to life through a different medium.


“As a player, I love it. As a creator, I find it extremely challenging — that idea of giving the audience so much control over the story. I like to be much more dictatorial, and to take you on this path. So I admire games tremendously, and I would have no idea how to go about creating one. And that’s actually something that has come up. A Saga video game, particularly if it’s sort of about characters other than the main characters in our story, is really exciting to me — even more exciting than a film or TV show. So, uh, never say never.”



As far as what genre or approach this proposed Saga game might take, Vaughan has some ideas but this is all just hypothetical at this point. The writer does say that he’s a fan of Telltale Games’ approach to their comic book adaptations, and could see a Saga game exploring a similar route. By that, he suggests that a game that follows characters outside of the main protagonists could be an interesting concept, and we would agree.


“I love those Telltale games that I’ve seen. It’s very clever. I like that it’s based on making moral decisions, it’s not just a button-masher kind of game.”



Saga Volume 4 Cover


For those who might be familiar with Saga, the graphic novel puts its own spin on a Rome0 and Juliet story by casting its star-crossed lovers as members of two warring races. Their paths cross, they fall in love, and then flee from their respective armies, as well as a few other unseemly individuals. Things get more complex from there, but we’d rather not give it away. Instead, we’d recommend readers give the first issue a try and see if it grabs them.


Fans of Saga will know that Vaughan’s world is a rich one, filled with a lot of potential. The warring races platform could breed dozens of different stories, many of which wouldn’t need to tie back into Alana and Marko’s journey. There’s also a really intriguing sub plot involving high paying assassins that could be really cool to see explored.


But for now a Saga game is just an idea. Whether or not it actually makes the jump from page to screen (any type of screen) is still up in the air. And although Telltale might be a good fit, they are plenty busy with projects like Game of Thrones and Tales from the Borderlands, as well as their recurring series The Wolf Among Us and The Walking Dead. They also just announced a new Minecraft game, just in case their plate wasn’t already full enough. In other words, Vaughan may catch Telltale’s interest, but there’s still a lot of logistical work to be done.


Would you like to see Saga turned into a video game? Who do you think should develop the game and what genre should it be?


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Source: The Verge


Follow Anthony on Twitter @ANTaormina



‘SAGA’ Creator Talks Potential Game Adaptation

Thursday, 18 December 2014

Steam Starts Region-Locking Games in Select Territories

Steam Region Locking


In an effort to fight undercutting currency values in foreign nations, Steam has decided to region-lock their digital titles from here on out but only in select countries. The move is a direct response to the decreasing value of the Russian ruble, which is in serious decline against the American dollar.



Essentially, some players were logging into the Russian version of Steam and purchasing digital games using Russian rubles, which have lost about half their value against the dollar. So, rather than paying $60 for a digital release like Assassin’s Creed Unity, these players were picking up games for only a few dollars.


Currently, the region-locking has only gone live in Russia and its neighboring countries, as well as Brazil and Indonesia. It’s mostly a preventative measure on Steam’s part, and does not seem to be indicative of a larger movement. That being said, we wouldn’t be surprised to see region locking expand to more territotires if the issue becomes more prevalent.


Steam Curators


The Steam region locking comes hot on the heels of Valve‘s decision to restrict gift trading to discourage exploits. In that case, players were trading games purchased using stolen credit cards in exchange for legitimate games. The exploiter would then receive a paid-for game, while the tradee would see their game removed after some time. Now there is a 30-day waiting period before a purchased game can be traded.


While the Russian ruble situation is very different, it’s still a sign that Valve is watching the behind-the-scenes at Steam now more than ever. They want to ensure their users aren’t exploiting the system, especially if it means undercutting the prices publishers set for their games.


Region locking has been an important combative measure against piracy in the console space, but so far PC games have been mostly free from such controls. It’s for that reason that we don’t expect the region locking to extend to all countries just yet, lest Valve wants to lose some of their pull with PC gamers.


They’ve run mostly unopposed when it comes to premiere digital PC purveyor, and their yearly discounts have become major events. Sure, every now and again they make a confusing decision or two, but fans seem to have faith Valve and Steam are for the good of gamers.


How do you feel about Steam region locking their games? What if region locking extended to all of Steam?


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Source: Engadget


Follow Anthony on Twitter @ANTaormina



Steam Starts Region-Locking Games in Select Territories

Tuesday, 16 December 2014

SSX is free to download on Xbox 360 via Games with Gold


SSX is now free to download on Xbox 360 for Xbox Live Gold subscribers thanks to Microsoft’s Games with Gold promotion.


From now until December 31, Xbox Live Gold members can download the normally $19.99 game for free. SSX replaces The Raven: Legacy of a Master Thief as the free game on Xbox 360. While Xbox One owners can still pick up Worms Battlegrounds for free until December 31.


Once downloaded, these games can be kept forever on Xbox 360, even if you’re Xbox Live Gold subscription expires. However, on Xbox One an active Gold membership is required to retain access.



SSX is free to download on Xbox 360 via Games with Gold

Thursday, 4 December 2014

The ‘No Man’s Sky’ Marketing Campaign Begins Now

The indie scene continues to gain traction in the video game industry thanks to megahits like Minecraft. One of the most anticipated upcoming indie games gaining more traction than most high profile triple-A releases is No Man’s Sky, which is being developed by Hello Games, best known for their Joe Danger games.


The young developer raised eyebrows at Spike VGX 2013 with an announcement and trailer that stole a lot of attention away from the other premieres of the events, and caught the interest of Sony who locked No Man’s Sky down as a timed PlayStation 4 exclusive.




Anticipation for No Man’s Sky is so great that it even earned the coveted spot as the Game Informer cover for their January 2015 issue. With the title releasing next year, the marketing campaign for No Man’s Sky begins now.


No Man


There is a lot of excitement and interest for No Man’s Sky, as Hello Games has made an ambitious move to present a playable universe that redefines exploration in games. The amount of space available to players isn’t just expansive, it might as well be infinite. If a single player were to visit each planet for only one second, it would take 5 billion years to reach them all.


Hello Games seems to be taking a page out of Minecraft’s book in that respect, which set the standard for massive playable area. Minecraft worlds provide space upwards of 9.3 million times the surface of Earth. No Man’s Sky is set to blow that out of the water… or galaxy.


In addition to providing a vast expanse of space to travel and visit, Hello Games decided to set aside hardware-bursting graphics for a unique art style and playing experience. Although relatively little is still known about the game, what has been revealed at trade shows and through gameplay videos is enough to get any gamer excited. Planetary exploration, including land and deep-ocean discovery, epic space battles, unique and creative animals and other creatures are only a small part of what No Man’s Sky will offer players.


No Mans Sky E3 2014 Trailer


Even though No Man’s Sky will only be released for PS4, then later for PC (no word on Xbox One yet), its unique twist on space exploration and discovery will likely help make it one of the most talked a bout and potentially most successful titles of 2015. Such success will no doubt springboard Hello Games into the forefront of gamers’ minds for unique future titles. That’s assuming Hello Games doesn’t find itself acquired as a result of No Man’s Sky’s potential and (the developer hopes) success.


Hello Games is attending PlayStation Experience in Las Vegas this weekend to help host “A night under No Man’s Sky” event, where the developer will reveal more information about the game. Attendees will also have an opportunity to experience No Man’s Sky for themselves.


What do you think about No Man’s Sky? Are you excited for the game? Let us know in the comments.


No Man’s Sky is set to release on PC and PS4 in 2015.


Source: Game Informer



The ‘No Man’s Sky’ Marketing Campaign Begins Now

Tuesday, 25 November 2014

Sony Pulls Controversial PlayStation Vita Ad

Sony’s European arm is no stranger to controversy, having faced massive backlash for sacrificing a goat at a God of War 2 launch party several years ago. Now, their European contingent is facing trouble again after their YouTube channel had to pull an innuendo-filled advertisement from their rotation after complaints of it being too risqué.


The video, which was saved and re-uploaded by other users to the very same website, shows a female doctor delivering a script filled to the brim with sexual innuendo, only to reveal she’s talking about the ability to use a PlayStation Vita to remotely play on the PlayStation 4.




The ad is surprisingly tame in comparison to plenty of the top PlayStation 4 games for the console itself, which contain everything from gay interspecies sex to hyper-violent kills. Granted, those games are clearly labelled for mature audiences, whereupon the commercial itself was viewed by consumers of all ages. The advertisement was set to private as complaints piled up, and as of this moment the video is still unavailable through Sony’s YouTube channel.


A case could be made that today’s modern society advertises sex to consumers on all fronts – kids of all ages walk by stores stacked with Nicki Minaj flaunting her booty with Anaconda, whilst movies like Twilight tell young audiences that being stalked by an older man is a romantic gesture. With games like Grand Theft Auto 5 allowing players to hire prostitutes and perform sexual acts in first-person, Sony’s innuendo-filled commercial seems tame – but the company still should have realized the advertisement was questionable before they published it. At the minimum, at least they recognized their mistake retroactively. Or maybe it was the plan all along since there’s way more attention for it now.


Sony Pulls Risque Ad


The industry itself is no stranger to sexualized game advertisements, with Guitar Hero: World Tour having featured supermodel Heidi Klum multitasking between playing the game and apparently stripping/convulsing, and even MX vs ATV cashed in on sex appeal by using car-wash-style models to somehow relate to the joys of actually dirtbike racing.


It’s clear that the mantra ‘sex sells’ has been taken to heart by some industry officials, but the aforementioned videos show that Sony’s attempt was pretty tame in comparison – especially considering the other videos didn’t receive the same amount of complaints. Still, considering that the e-sports scene had to deal with rape culture this week, we can be hopeful that the gaming industry as a whole will recognize that there are better ways to advertise games than sex appeal combined with innuendo that stopped being funny in highschool.


At the end of the day, there are plenty of strong female characters spread across the videogame industry, and people actively providing backlash for unnecessary  sexualization will help improve equity in the long-term. For now, Sony hasn’t officially apologized for the incident, but after reviewing some of the other sex-filled commercials, we’re just thankful the doctor was actually wearing something under her lab coat – this could have been a far-larger incident for Sony.


What do you think about the advertisement, Ranters? Do you think it’s too much, or are people making a big deal out of nothing?


Follow John Jacques on Twitter @Makelevi.


Source: ShackNews



Sony Pulls Controversial PlayStation Vita Ad

Wednesday, 19 November 2014

GTA Online transfers issues on Xbox now resolved, too


Player problems migrating GTA Online accounts from Xbox 360 to Xbox One have been repaired as of this morning, Rockstar Games confirmed on their Support page.


Users first reported these issues yesterday, shortly after Grand Theft Auto V’s midnight launch for its new PS4 and Xbox One versions. Apparently, users who hadn’t longed in since 2013 were met with a message that read “No previous Grand Theft Auto Online data is associated with your Social Club account.” Rockstar remedied this matter on the PlayStation side of things that same day, and promised to do the same for Xbox by this morning.


Promise delivered, it seems.


The PS4 and Xbox One versions of GTAV, in addition to be better looking and all that, also add a first-person mode to experience the game in a whole new way. A PC version with the same perks is slated to launch early next year, on January 27.


Source: Rockstar Games



GTA Online transfers issues on Xbox now resolved, too

Friday, 14 November 2014

Swedish videogame organization working to promote gender equality in games


Dataspelsbranschen, a Swedish organization that represents the videogame industry in the public eye, wants to reward developers that promote gender quality in games.


According to manager Anton Albiin, speaking to the Swedish news outlet The Local, the Swedish government awarded Dataspelsbranschen a 272,000 kronor ($36,672) grant to fund these promotion. The company is still exploring methods, but one idea that’s come up is to apply labels to games that succeed at,s ay, the Bechdel test. Or to give developers certification for marketing use.


“I do not know of any other project int he world asking this question,” manager Anton Albiin told The Local,” and of course we want Sweden to be a beacon in this area.


“Of course games can be about fantasy, but they can be so much more than this. They can also be a form of cultural expression—reflecting society or the society we are hoping for. Games can help us to create more diverse workplaces and can even change the way we think about things.”


Source: Gamasutra



Swedish videogame organization working to promote gender equality in games